Last updated: Sep 11, 2022

Introduction

The Weapon Skinner class is the specific Skinner for Weapons. It basically by default handles all the specific attachments and applies Skins to them.

You can find the Weapon Skinner at this path: Assets\Infima Games\Low Poly Animated - Modern Guns\Demo\Code\Skins\WeaponSkinner.cs

Fields

Player Inventory. Reference to the player character’s InventoryBehaviour component.

Types. Types of objects that this component applies to.

Methods

Apply. Applies the selected Skin.