Last updated: Sep 11, 2022
The Game Mode Service Interface is the interface that defines what a Game Mode Service needs to have in order to be usable in the project. Having this here basically allows us to swap Game Mode Services at runtime if we really want to for a similar one with a completely different implementation!
You can find the Game Mode Service Interface script ****at this path: Assets\Infima Games\Low Poly Animated - Modern Guns\Demo\Code\Services\IGameModeService.cs
Get Player Character. Returns a reference to the player character’s CharacterBehaviour component.
Get Equipped Weapon. Returns a reference to the player character’s equipped weapon’s WeaponBehaviour component.