Last updated: Sep 11, 2022

Introduction

The Audio Manager Service Interface is the interface that defines what an Audio Manager Service needs to have in order to be usable in the project. Having this here basically allows us to swap Audio Manager Services at runtime if we really want to for a similar one with a completely different implementation!

You can find the Audio Manager Service Interface script ****at this path: Assets\Infima Games\Low Poly Animated - Modern Guns\Demo\Code\Services\IAudioManagerService.cs

Methods

Play One Shot. Plays a one shot of the AudioClip.

Play One Shot Delayed. Plays a one shot of the AudioClip, but waits for delay before doing so.