Last updated: Sep 7, 2022

Introduction

The Inputs Scriptable Object holds references to all of the different types in a really neat array. It’s very helpful for us to have this in a Scriptable Object so we can super easily swap all inputs. This can even be done at runtime!

You can find the Inputs script ****at this path: Assets\Infima Games\Low Poly Animated - Modern Guns\Demo\Code\Inputs\Inputs.cs

Fields Serialized

Values. Array of all input values.

Functions

Get. Returns the correct KeyCode for the given Type value.