Last updated: Sep 8, 2022

Introduction

The Input Type struct contains all the data necessary to define an input of a given type. These are then used in code when looking up an input, or trying to get its value.

You can find the Input Type script ****at this path: Assets\Infima Games\Low Poly Animated - Modern Guns\Demo\Code\Inputs\InputType.cs

Fields Serialized

Type. Type of input. This functionally acts as a name for this specific input so we can recognize it, and search for it.

KeyCode. Key to map to the type.